Getting a Computer for Architecture
- pennarchtank
- Oct 2, 2018
- 4 min read
Updated: Sep 28, 2020

Photo by rawpixel.com on Pexels.com
*This article was updated on Aug. 22, 2020.
So we know this isn't technically "software," but a computer is most certainly the most important hardware needed for running our software programs, so we thought we'd write a post about our experiences buying laptops.
For architecture students, a laptop is crucial because we do most of our studio work at Penn with our computers (sorry pencil pushers). This post is by no means a comprehensive breakdown of what kind of computer you should or shouldn’t buy (or start dreaming about); it’s more of a quick guide to get you started. We’ve compiled what we've learned by going through Penn's architecture program and by collecting suggestions that we’ve found helpful over the years.
Mac or PC?
Let's start with the biggest question out there: Mac or PC?
Both computers can run the basic software that you’ll need for studio like AutoCAD, Rhino, and Adobe CS, but be aware that certain programs like Revit, Solidworks, and ReCap only work on PCs. Many Grasshopper plugins for Rhino also only work on PCs, and most Rhino updates will be available for PCs more quickly than for Macs. VRay for Rhino (as well as several other render engines) currently operates only on PCs.
With a Mac, you can Bootcamp your computer so that it can run Windows, but sometimes the interface isn't as smooth as it would be on a PC. Don’t worry if you just bought a brand new MacBook Pro for a ridiculous amount of money -- there is a PC lab in our building (Addams Hall) for you to use with all of the programs already installed. Additionally, Penn's program uses mostly Rhino, AutoCAD, and Adobe CS, so you won't need to worry about other programs until your fourth year, when you may find additional programs useful for your more self-governed workflow.
For a more in depth discussion, check out this link here: How to Choose a Computer for Architecture
CPU, RAM, GPU SSD? Let's talk specs.
CPU (Central Processing Unit): This is the brains of your computer. It’s important to get a beefy processor capable of completing simultaneous tasks, since you'll probably have Adobe CS and Rhino open all the time. Get at least a Core i5. Core i7 and i9 are optimal.
GPU (Graphics Processing Unit): Get a dedicated Graphics Unit with at least 2GB of memory. Integrated Graphics Units feed off of your RAM, so it's not the best for graphics-heavy programs, although it will likely be fine for most of your undergrad years. A dedicated GPU will help your computer optimize its workload when running graphics programs like Rhino, AutoCAD, or Adobe CS. Ultimately, it'll speed up your workload.
RAM: RAM is the temporary working memory of your computer. The more of it you have, the more easily your computer is able to multitask. Example: trying to change thousands of lineweights in Illustrator while simultaneously running a render in VRay for Rhino. Opt for at least 8 GB of RAM. 16GB or more is standard for the industry.
HDD vs. SSD: Most computers now have a Solid State Drive (SSD), which makes them slightly faster and more reliable than the old hard drive computers. Consider the advantages of SSD when buying a laptop, but prioritize CPU, GPU, and RAM specs.
If you are buying a computer, you’ll be faced with conflicting specs that will affect the ultimate speed and pricing of your machine. We recommend choosing what you think is best for you and your budget, but be aware of the pros and cons of your particular choice.
For a more detailed explanation, check out these links here:
Other Factors
13″ or 15″ screens?
15″ screens tend to work better with a lot of the programs we use. The 13″ screens can’t always scale the high resolution aspects of a program correctly, and you end up squinting at your screen. However, the difference isn't crucial. Our classmates who use 13" screens usually have no problems. Screen size is more a matter of convenience. If you use split screens often, or plan to use Grasshopper for Rhino (which opens up a new screen), 15" screens are more comfortable. 13″ computers are lighter and more portable. For more information, check out this link here: The Problem with High-PPI Windows Display Scaling
Screen type?
Take note of how closely your screen matches with Adobe colors. There are a lot of good screen options today, such as 4K, OLED, and the Mac Retina screen. There isn't a whole lot of difference, but make sure that your screen can accurately reproduce your drawing and render colors. The more pixels, the better, but know that past a certain point, super high pixel density will make little difference for smaller 13" screens.
What other factors should I consider?
Other misc factors include: fan noise, overheating tendencies, battery life, and product longevity. The professional lines of PC brands (HP, Dell, Lenovo, etc.) will typically last longer because they undergo more rigorous testing. Macs have an innate reputation for lasting a long time. (One of our team members used her high school, 8 GB RAM, 2013 MacBook Pro with integrated graphics and an i5 core through her senior year of undergrad. It worked fine until her third-year files became a bit too heavy to run smoothly.)
What about grad school?
Certain grad schools like Harvard actually have requirements for what kind of system and computer specifications you should get. If you're planning to use the same computer for undergrad, grad, and into your first job, invest in a long-lasting laptop with optimal specs. If you're planning to switch laptops in between, you can find laptops under $1000 that will do the job through your undergraduate years. See this link here: Harvard GSD Recommended Hardware
If you’re still not satisfied, here’s some other links to check out:
TL; DR
Minimum specs: i5 core, 8GB RAM, integrated GPU, and ~120GB HDD.
Optimal specs: i7 / i9 core, 16GB RAM, dedicated GPU with >2GB RAM, and >220GB HDD/SSD.
A PC will allow access to a greater number of softwares than a Mac, but the difference isn't crucial for undergrad.
Comments